

- #Autodesk maya 2018 hardware requirements skin
- #Autodesk maya 2018 hardware requirements software
- #Autodesk maya 2018 hardware requirements mac

#Autodesk maya 2018 hardware requirements mac

#Autodesk maya 2018 hardware requirements software
Export geometry to Mudbox digital painting and sculpting software to add model detail. Customize and save export settings for model and animation data to keep 3D assets consistent for use in-engine.
#Autodesk maya 2018 hardware requirements skin
Bake complex rigs, containing multiple layers of skinning and deformers, down to a single skin cluster. Bind modeled geometry to skeletons faster, often with just a few clicks. Automatically generate and place HumanIK rigs. Edit animation keys using a powerful, intuitive editor. The shape authoring tools give you more control to create, tweak, and correct animations in a detailed way. This nondestructive, clip-based nonlinear editor features an intuitive and familiar user interface for working with scene objects. Build a control structure for your characters with automated rigging tools. Animate and rig characters and objects for your game Quad draw, multicut, bevel, and symmetry enhancements make modeling more efficient. Use global illumination tools to bake lighting data into texture maps or vertex maps. Use ShaderFX to create high-quality physically based shader materials within Maya LT. Optimize content for mobile devices with a polygon reduction, data cleanup, blind data tagging, and level-of-detail tools. Create high-quality materials with intuitive tools, or work with Allegorithmic Substance materials directly in the software. The UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing. Brush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool. Sophisticated 3D modeling tools help you create realistic-looking characters, props, and environments. Maya LT™ 3D game development software speeds up the creative process for experienced indie game creators and is easier for new users to learn. Similarly, transfer your model back to Maya LT. In addition, paint textures and add sculpted detail to 3D models using artist-friendly tools. Send characters to Mudbox for sculpting and texturing.
